QR6.2.1 Brains Grow

A transistor can’t grow into a computer but a cell can grow into a brain, as each of us testify. I have a brain because as an embryo in the womb, it grew following the path from a cell to a brain discovered by evolution millions of years ago. We build computers by connecting millions of transistors on a motherboard but nature just needs one cell to grow the equivalent or better because brains evolved rather than being built.
Superficially, brains look like biological computers as both use electricity to run on/off units, and neuron logic gates process data as transistors do (McCulloch & Pitts, 1943). Sensorimotor nerves mirror computer input-output channels, so the brain was thought to process sense data to give motor output as computers process input data to give output (Churchland & Sejnowski, 1992). Yet the comparison ends there because building a processor and evolving one present different challenges (Whitworth, 2008).
Figure 6.2. Von Neumann Architecture

To understand brains we must know the challenges evolution faced, the first of which is survival, so while we designed computers to be efficient, brains evolved to be reliable. Most modern computers use the Von Neumann design shown in Figure 6.2, with a central processing unit (CPU) that controls input and output, but if it fails, so does the whole system. This design doesn’t work for evolution as biological parts regularly fail, and a brain that stops when part of it fails is too fragile to survive. Evolution needed a better way, so instead of a CPU, our brain is  decentralized.

We can also build computers at leisure then turn them on, but evolution didn’t have that luxury because life never stops. Imagine building an airplane where the first component has to fly or you can’t add the second! The bee’s neuron sliver then has to work for it, just as our brain works for us, or we wouldn’t be here. We don’t work on live computers because it is too risky, but evolution had to because brains are always plugged into life. The evolutionary answer was a neural hierarchy that lets one layer run things while another evolves and also provides a backup if the new one fails.

Finally, computers are essentially input-driven, as even AI needs a question to trigger it, so a computer just sits there if you don’t use it, but an animal left alone will actively explore its environment and even run away. A brain whose nerves acted like cogs in a machine couldn’t evolve, so evolution selected for nerves that initiated their actions. Every brain region then has autonomy, the ability to act by itself in a way that computer parts don’t, because evolution required it.

In conclusion, computers centralize control in a CPU, based on a single-layer motherboard, and are input-driven, while brains are decentralized, based on a multi-layer hierarchy, and are driven by the autonomous activity of nerves. The following modules explore these evolutionary features of decentralization, hierarchy, and autonomy in more detail.

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