QR5.5.2 Remainders Spread

Mass and charge seem different, but here they are two sides of the same processing coin:

1. Mass is the net processing that runs, and

2. Charge is the net processing that doesn’t run.

Matter constantly overloads the network of space then restarts at some point in its distribution. The processing that runs before the restart is mass, and the remainder is charge, which can be positive, negative, or neutral. The network passes on all processing, whether done or not, so the distribution of matter reflects both its mass and charge.

Gravity is based on the effect of mass. A huge body like the earth creates a massive distribution that weakens with distance, so the quantum field around a local object is stronger towards the earth. It then moves towards the earth because matter restarts more often where the field is stronger. The effect is slight, but even a slight field change will move it over time. If gravity works by biasing the quantum field strength around objects, how then does charge work?

Recall that every point of space passes on all its current processing before it runs any new processing received, so every quantum cycle has two phases:

1. Share: Pass on all current processing to its neighbors, which dilutes it, then, 

2. Execute: Run any processing received, and if it overloads, request a server restart, where:

a. If the request is ignored, it just carries on.

b. If the request is accepted, it restarts the server processing in a physical event.

The remainders of charge barely affect the weak gravity of small objects but they can interact. When opposite charge distributions overlap, the remainders cancel, so the cycle completes faster because the share phase has less processing to pass on. However between same-charge bodies, the remainders add, so the cycle slows down because the share phase has more processing to pass on. Charged bodies then interact to make the space between them run faster or slower.

Charged bodies mutually bias each other’s distributions. Opposite charges speed up the field between them, so they restart more often there, as servers accept requests on a first-come first-served basis. They then move together, i.e. attract. Conversely, same charges slow down the field between them, so they restart less often there. They then move apart, i.e. repel. It follows that charges attract or repel by biasing the speed of the quantum field between them.

Charge then works as gravity does, not by pushing or pulling objects but by changing their context, so they naturally move one way. Matter constantly moves microscopically, so making it quiver more often one way will move it macroscopically. One object’s distribution can then affect another, even at a distance, with no particles needed. Gravity works by changing the strength of the quantum field around objects, while charge works by changing its speed. 

Why then is charge stronger than gravity for the same objects? In competitions where speed counts, like running, a team that is 5% faster than others wins all the races, not just a few more. Speed also counts on the quantum network, so a slight speed increase on one side can have more than a slight effect. Charge is then stronger than gravity because it biases speed not strength.  

Gravity and charge move matter by biasing its distribution differently, namely:

  • Strength. Matter tends restart where its distribution is stronger.
  • Speed. Matter tends restart where its distribution is faster.

Both effects occur because quantum processing spreads, so both reduce as an inverse square by Gauss’s law, but they alter the quantum field differently. However if gravity and charge effects come from the same quantum field, what about magnetism? Can one quantum field cause three different effects, namely gravity, charge, and magnetism?

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