Figure 5.12 recaps the quantum reality model so far. It begins with space as null processing that sets a circle of values that outputs “nothing”. In quantum realism, space is null processing.
Distributing this circle gives the sine wave of light, so the entire electromagnetic spectrum is one process more or less distributed. In quantum realism, light is space distributed.
Light as a digital wave has a highest frequency that can collide to give a quantum standing wave, which in the initial chaos gave electrons and neutrinos as one-way collision options and up/down quarks as three-way collision options. In quantum realism, matter is light colliding in a quantum standing wave.
Matter as a repeating overload leaves charge as the processing left-over. The electron’s negative charge, the neutrino’s lack of charge and the curious one-third charges of quarks follow as processing remainders. In quantum realism, charge is a byproduct of matter creation.
Light waves transmit at light speed. Matter as a standing wave can’t do that but it can restart anywhere in the quantum field it spreads around itself, giving it a natural “tremble”. Its ability to “teleport” makes matter move in our time when a bias in the quantum field around it favors one direction, but each jump loses a cycle of time and a pixel of space. In quantum realism, special relativity arises because matter teleports.
A large body like the earth creates a quantum field gradient that makes smaller bodies around it overload and restart more often its way. In quantum realism, gravity is a quantum field gradient that biases the natural tremble of other matter.
The quantum field around charged matter objects spreads remainders that cancel between opposite charges to speed up the network and bias them to restart closer. Same charge objects spread remainders that add to slow down the network for the opposite effect. In quantum realism, an electric field is quantum field remainders adding or subtracting.
Matter is magnetic when its electrons align their quantum spin, so electrons moving in a wire as electricity align their spins to cause magnetism. Opposite magnets spread quantum field spins that use different quantum spaces while same spin fields occupy same space. So opposite magnets speed up the network between them to bias them to restart closer while opposite magnetic poles slow down the network between them causing them to repel. In quantum realism, a magnetic field is quantum field spins adding or subtracting.
The reality that quantum realism describes is in essence simple, so the complexity we see didn’t begin so. It evolved, as space became light, light became matter and matter became us. In effect, nothing became everything. Douglas Adams sums up this miracle as follows:
“The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it’s just wonderful.” Douglas Adams, quoted by Dawkins in his eulogy for Adams (17 September 2001)
Indeed the best argument against physical realism is the ridiculous complexity of the models needed to describe it.