The processing that explains matter also explains charge, but what about the electron’s brother, the neutrino? Electrons are critical to our world, as without them there is no chemistry and so no life, but our universe also contains a little nothing that until recently we didn’t even know existed. The sun floods our earth with vast numbers of them each day, but they mostly pass through it like ghosts. Neutrinos seem quite pointless, so why did nature make so many of them?
The standard model expected neutrinos to have no mass at all, because they have no charge, but their tiny mass was how we detected them in the first place. When asked why neutrinos have a non-zero mass but exactly zero charge, the current answer is that it just does, but we knew that already.

But if photons colliding in-phase give an electron, they can also collide out-of-phase to give a neutrino. Figure 4.3 shows two extreme photons colliding to give a neutrino, where two points overload but only one successfully reboots. This again overloads all the channels of one axis, but while a head-head photon collision gives an electron bump, a head-tail collision gives the little nothing we call a neutrino. Now instead of the neutrino being a useless building block, it is a necessary byproduct of an electron-type collision.
Why then isn’t the mass of a neutrino exactly zero? If the quantum network was perfectly synchronized, it would be, but as concluded earlier, the universal flow of light doesn’t synchronize it perfectly (2.4.4). The photons in Figure 4.5 are thus slightly out of synch, so the heads and tails don’t exactly cancel out, but the remainder does, so there is a tiny mass but no charge. Over many channels, the small asynchronies vary, so neutrinos vary in mass but always have zero charge. If an electron is a bump on space, a neutrino is a smudge, whose tiny mass comes from the imperfect synchrony of light in our universe.
Table 4.2 below summarizes the above in terms of the photons that meet, and their effect on the finite bandwidth that a channel axis can accept. Electrons and neutrinos then overload a point of space in different ways to give different results, based on:
1. Total processing. If the total processing fills the axis bandwidth, the entity produced is stable.
2. Net processing. The net processing after opposite displacements cancel defines the mass.
3. Remainder. The net remainder after opposite displacements cancel defines the charge.
Note that a tail-tail meet isn’t possible because it implies a prior head-head meet.
In summary, extreme light at the highest frequency can overload a point axis to give a standing wave. In the initial plasma, which was pure light, these collisions had to happen occasionally, to give either electrons or neutrinos depending on the collision phase. Electrons and neutrinos are then brother leptons because they both overload one-axis, though one is something and the other almost nothing. Electrons and neutrinos were then the first matter, both made from light stuck in a network glitch, so we aren’t made from stardust but from the first light.